Hi everyone this is another experimental (new) build nad im sry for not having atributes figured out but i can give u a rough idea wot dmg youre skills should do.
1. Barbed Spear - Bleeding 12 second
b. Blazing Spear - +15 damage, burning 2 seconds
c. Disrupting Spear - Disrupts Conditioned Foes (Optional)
d. "They're On Fire" - 41% less damage from burning foes,20 seconds
e. Anthem of Flame - Allies in earshot 10 seconds next attack skill causes burning for 3 seconds
f. Leader's Comfort - +66HP and +18 for each ally in earshot (Optional)
g. Troll Unguent - +8 HP Regen (Optional)
h. Apply Poison - For 24 seconds, your attacks cause poison for 11 seconds
2.Before entering a battle, I use Apply Poison, the I head into battle, I spam Anthem of Flame and "They're on Fire" when they're up to cause enemies to burn, and make them deal 41% less damage to my teammates in earshot, then use Barbed Spear (first) and Blazing Spear (second) for the burn/bleed/poison degen. I focus on the non-priority enemies first, then move up to priority targets. Anthem of Flame effects the next attack skill used, so don't use Anthem, and then Blazing Spear, because the burn doesn't stack. Use Anthem --> Barbed Spear, wait 2-3 seconds, -->Blazing Spear
If I am going into spell caster heaven, I bring Disrupting Spear to be used when an enemy spell caster is under the effects of a condition (which should be about 90-100% of the time from you attacking)
3.Ok now this is important... add runes however u think fit but u can swap skills around along with atributes to better suite youre needs however if you would like to know more or just want to talk then plz give me a whisper. Gangsta shoota